Upgrades provide the player with permanent benefits for when they traverse The World; from greater water reserves, to additional carrying capacity, and increased health.
Waterskin
"this waterskin'll hold a bit of water, at least"
Increases water reserves to 20.
Cost:
- leather: 50
Cask
"the cask holds enough water for longer expeditions"
Increases water reserves to 30.
Cost:
- leather: 100
- iron: 20
Water Tank
"never go thirsty again"
Increases water reserves to 60.
Cost:
- iron: 100
- steel: 50
Rucksack
"carrying more means longer expeditions to the wilds"
Increases carrying capacity to 20.
Cost:
- leather: 200
Wagon
"the wagon can carry a lot of supplies"
Increases carrying capacity to 40.
Cost:
- wood: 500
- iron: 100
Leather armour
"leather's not strong. better than rags, though."
Leather Armour. Raises the avatar's HP to 15.
- Cost:
- leather: 200
- scales: 20
Iron armour
"iron's stronger than leather"
Iron Armour. Raises the avatar's HP to 25.
Cost:
- leather: 200
- iron: 100
Steel armor
"steel's stronger than iron"
Steel Armour. Raises the avatar's HP to 45.
Cost:
- leather: 200
- steel: 100
Compass
Unlocks The Dusty Path. When first purchased, it will point in a direction of interest.
Trade Cost:
- Fur: 400
- Scales: 20
- Teeth: 10