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(fixed it, it said “monke” before)
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Upgrades provide the player with permanent benefits for when they traverse The World; from greater water reserves, to additional carrying capacity, and increased health.<br /><br />
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Upgrades provide the player with permanent benefits for when they traverse The World; from greater water reserves, to additional carrying capacity, and increased health. These can be purchased in any order, regardless of whether they provide the same type of benefit.<br /><br />
   
 
=='''Waterskin'''==
 
=='''Waterskin'''==
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Increases water reserves to 20.<br />Cost:
 
Increases water reserves to 20.<br />Cost:
 
*leather: 50
 
*leather: 50
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=='''Cask'''==
 
=='''Cask'''==
 
''"the cask holds enough water for longer expeditions"''<br />
 
''"the cask holds enough water for longer expeditions"''<br />
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*wood: 500
 
*wood: 500
 
*iron: 100
 
*iron: 100
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=='''Convoy'''==
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''"Convoy can haul mostly anything”''
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Increases carrying capacity to 70.<br />Cost:
  +
*wood: 1000
 
*iron: 200
 
*steel: 100
   
 
=='''Leather armour'''==
 
=='''Leather armour'''==
''"leather's not strong. better than rags, though."''<br />Leather Armour. Raises the avatar's HP.<br />
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''"leather's not strong. better than rags, though."''<br />Leather Armour. Raises the avatar's HP to 30.<br />Cost:
*Cost:
 
 
*leather: 200
 
*leather: 200
 
*scales: 20
 
*scales: 20
   
=='''Iron armour'''==
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==Iron Armour==
''"iron's stronger than leather"''<br />Iron Armour. Raises the avatar's HP more than leather armour.<br />Cost:
+
''"iron's stronger than leather"''<br />Iron Armour. Raises the avatar's HP to 40.<br />Cost:
*leather: 200
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*leather: 30
 
*iron: 100
 
*iron: 100
   
  +
the jungle
=='''Steel armor'''==
 
  +
''"steel's stronger than iron"''<br />Steel Armour. Raises the avatar's HP more than iron armour.<br />Cost:
 
  +
=='''War mantle'''==
*leather: 200
 
 
''"a warrior once more"''<br />War Mantle. Raises the avatar's HP to 80.<br />Cost:
*steel: 100
 
  +
*leather: 300
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*alien alloy: 5
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*jewel: 1
   
 
=='''Compass'''==
 
=='''Compass'''==

Latest revision as of 20:52, 27 March 2021

Upgrades provide the player with permanent benefits for when they traverse The World; from greater water reserves, to additional carrying capacity, and increased health. These can be purchased in any order, regardless of whether they provide the same type of benefit.

Waterskin[]

"this waterskin'll hold a bit of water, at least"
Increases water reserves to 20.
Cost:

  • leather: 50

Cask[]

"the cask holds enough water for longer expeditions"
Increases water reserves to 30.
Cost:

  • leather: 30
  • iron: 20

Water Tank[]

"never go thirsty again"
Increases water reserves to 60.
Cost:

  • iron: 100
  • steel: 50

Rucksack[]

"carrying more means longer expeditions to the wilds"
Increases carrying capacity to 20.
Cost:

  • leather: 200

Wagon[]

"the wagon can carry a lot of supplies"
Increases carrying capacity to 40.
Cost:

  • wood: 500
  • iron: 100

Convoy[]

"Convoy can haul mostly anything” Increases carrying capacity to 70.
Cost:

  • wood: 1000
  • iron: 200
  • steel: 100

Leather armour[]

"leather's not strong. better than rags, though."
Leather Armour. Raises the avatar's HP to 30.
Cost:

  • leather: 200
  • scales: 20

Iron Armour[]

"iron's stronger than leather"
Iron Armour. Raises the avatar's HP to 40.
Cost:

  • leather: 30
  • iron: 100

the jungle

War mantle[]

"a warrior once more"
War Mantle. Raises the avatar's HP to 80.
Cost:

  • leather: 300
  • alien alloy: 5
  • jewel: 1

Compass[]

Unlocks The Dusty Path. When first purchased, it will point in a direction of interest.
Trade Cost:

  • Fur: 400
  • Scales: 20
  • Teeth: 10