The Outside/The Village is where the player spends most of the time delegating the tasks between villagers, gathering wood, or checking any traps for extra resources.
Growth and Population[]
Outside The Room waits a silent forest. As the player begins to build and expand, the forest will eventually become a teeming village, and the villagers will become vital assets to the player's continued growth and expansion.
A Silent Forest []
"the sky is grey and the wind blows relentlessly"
The player first gains access to A Silent Forest. If the player has no Traps, the only action available is to "Gather Wood".
Number of huts: 0
Population: 0
A Lonely Hut [1]:[]
Number of huts: 1
Population: 4
A Tiny Village []
Number of huts: 2-4
Population: 8-16
A Modest Village []
Number of huts: 5-8
Population: 20-32
A Large Village []
Number of huts: 9-14
Population: 36-56
A Raucous Village []
Number of huts: 20
Population: 80
Occupations[]
As the player builds more building structures, occupations will become available that allow the player to harvest for certain resources. Discovering new resource deposits on The World will open up more occupations to the player.
Gatherer[]
Available once villagers arrive.
wood: 1
Hunter[]
Unlocked by building the Lodge.
fur: 1
meat: 1
Trapper[]
Unlocked by building the Lodge.
meat: -1
bait: 1
Tanner[]
Unlocked by building the Tannery.
fur: -5
leather: 1
Charcutier[]
Unlocked by building the Smokehouse.
meat: -5
wood: -5
cured meat: 1
Iron Miner[]
Unlocked by liberating the Iron Mines (I)
cured meat: -1
iron: 1
Coal Miner[]
Unlocked by liberating the Coal Mines (C).
cured meat: -1
coal: 1
Sulphur Miner[]
Unlocked by liberating the Sulphur Mines (S).
cured meat: -1
sulphur: 1
Steelworker[]
Unlocked by building the Steelworks.
iron: -1
coal: -1
steel: 1
Armourer[]
Unlocked by building the Armoury
steel: -1
sulphur: -1
bullets: 1