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+ | <tabview> |
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− | Resources are a central mechanic in A Dark Room; acquiring them allows the player to build, craft, or purchase weapons, armour, or a variety of other useful items. |
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+ | Resources (Browser)|Browser |
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− | <br /><br /> |
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+ | Resources (Mobile)|Mobile |
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− | ==='''alien alloy'''=== |
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+ | </tabview> |
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− | Found on the [[World]]. Used on [[Spaceship|The Old Spaceship]].<br /> |
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− | Can be acquired: |
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− | *By trading 1500 Fur, 750 Scales, and 300 Teeth.<br /> |
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− | <br /> |
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+ | [[Category:Mechanics]] |
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− | ==='''bait'''=== |
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+ | [[Category:Energy Cell]] |
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− | An item placed in traps to allow them to yield more resources.<br /> |
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− | Can be acquired: |
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− | *From the Trapper, exchanging 1 meat for 1 bait every 10 seconds.<br /> |
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− | <br /> |
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− | ==='''bullets'''=== |
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− | Used with a Rifle as a weapon.<br /> |
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− | Can be acquired: |
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− | *By trading 10 Scales. |
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− | *After skirmishes with gunmen on the World. |
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− | *As loot in various places on the World. |
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− | *As a reward for the Military Raid event.<br /> |
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− | *From the Armoury, with a cost of one sulfur and one steel per bullet every ten seconds. (each of these increases by one as you add more workers) |
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− | <br /> |
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− | ==='''charm'''=== |
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− | Can be acquired: |
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− | *From traps. |
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− | Used in the * event. |
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− | <br /><br /> |
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− | ==='''cloth'''=== |
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− | Can be acquired: |
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− | *From Traps. |
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− | *As a reward for combat with some enemies. |
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− | *As loot in various places on the World. |
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− | Used along with Wood to make Torches. |
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− | <br /><br /> |
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− | ==='''coal'''=== |
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− | Can be acquired: |
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− | *By trading 200 Fur and 50 Teeth. |
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− | *From the Coal Miner, exchanging 1 Cured Meat for 1 Coal every 10 seconds. |
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− | **''Note:'' The Coal Mine must be liberated before the Coal Miner occupation becomes available. |
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− | *As a reward after skirmishes against some enemies on the World. |
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− | *As loot in various places on the World. |
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− | Used along with iron as a component in making steel. |
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− | <br /><br /> |
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− | ==='''cured meat'''=== |
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− | Used automatically when traversing the World, or used manually in combat to regain health.<br /> |
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− | Can be acquired: |
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− | *From the Charcutier, exchanging 5 Meat and 5 Wood for 1 Cured Meat every 10 seconds. |
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− | *From Outposts ('''P'''). |
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− | *As a reward after skirmishes against some enemies on the World. |
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− | *As loot in various places on the World. |
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− | Also used as a trading item in some events. |
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− | <br /><br /> |
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− | ==='''fur'''=== |
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− | Can be acquired: |
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− | *From traps. |
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− | *From the Hunter (Hunters yield 1 Fur and 1 Meat every 10 seconds) |
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− | *As a reward after skirmishes against many enemies on the World. |
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− | *As loot in various places on the World. |
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− | Used to create leather.<br /> |
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− | Used as a component in trading for: |
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− | *scales |
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− | *teeth |
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− | *iron |
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− | *coal |
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− | *steel |
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− | *alien alloy |
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− | *the compass. |
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− | Also used as a trading item in some events. |
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− | <br /><br /> |
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− | ==='''iron'''=== |
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− | Can be acquired: |
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− | *By trading 150 Fur and 50 Scales. |
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− | *From the Coal Miner, exchanging 1 Cured Meat for 1 Coal every 10 seconds. |
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− | **''Note:'' The Coal Mine must be liberated before the Coal Miner occupation becomes available. |
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− | *As a reward after skirmishes against many enemies on the World. |
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− | *As loot in various places on the World. |
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− | Used along with coal as a component in making steel.<br /> |
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− | Used as a component in creating the Iron Armor and Iron Sword. |
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− | <br /><br /> |
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− | ==='''leather'''=== |
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− | Can be acquired: |
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− | *From the Tanner, exchanging 5 Fur for 1 Leather every 10 seconds. |
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− | *As a reward after skirmishes against some enemies on the World. |
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− | *As loot in various places on the World. |
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− | Used as a component in creating Leather Armor, Iron Armor, Steel Armor. |
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− | <br /><br /> |
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− | ==='''meat'''=== |
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− | Can be acquired: |
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− | *From traps. |
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− | *From the Hunter (Hunters yield 1 Fur and 1 Meat every 10 seconds) |
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− | *As a reward after skirmishes against some enemies on the World. |
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− | *As loot in various places on the World. |
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− | Used with Wood to make Cured Meat. |
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− | <br /><br /> |
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− | ==='''scales'''=== |
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− | Can be acquired: |
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− | *From traps. |
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− | *By trading 150 Fur. |
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− | *As a reward after skirmishes against some enemies on the World. |
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− | *As loot in various places on the World. |
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− | Used to create Bullets. |
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− | <br /><br /> |
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− | ==='''steel'''=== |
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− | Can be acquired: |
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− | *By trading 300 Fur, 50 Scales, and 50 Teeth. |
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− | *From the Steelworker, exchanging 1 Iron and 1 Coal for 1 Steel every 10 seconds. |
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− | *As a reward after skirmishes against a few enemies on the World. |
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− | *As loot in various places on the World. |
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− | Used as a component in creating Steel Armour, Steel Sword. |
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− | <br /><br /> |
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− | ==='''teeth'''=== |
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− | Can be acquired: |
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− | *From traps. |
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− | *By trading 300 Fur. |
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− | *As a reward after skirmishes against some enemies on the World. |
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− | *As loot in various places on the World. |
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− | Used with Wood to make a Bone Spear. |
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− | <br /><br /> |
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− | ==='''torch'''=== |
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− | Grants the player light when entering dungeons with low light.<br /> |
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− | Can be acquired: |
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− | *As a reward after skirmishes against some enemies on the World. |
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− | *As loot in various places on the World. |
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− | Can be crafted with 1 Wood and 1 Cloth. |
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− | <br /><br /> |
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− | ==='''wood'''=== |
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− | The initial resource, used in building many structures, crafting many items, and as a component in creating other resources.<br /> |
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− | Used to stoke the fire in [[Room|The Room]].<br /> |
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− | Can be Acquired: |
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− | *From [[Outside|Outside/The Village]] after choosing to "Gather Wood". |
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− | *From Gatherers (1 gatherer yields 1 Wood every 10 seconds) |
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− | Used with Meat by the Charcutier to create Cured Meat.<br /> |
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− | Used with many other resources to craft a variety of supplies or items. |
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