A Dark Room Wiki
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Resources are a central mechanic in A Dark Room; acquiring them allows the player to build, craft, or purchase weapons, armour, or a variety of other useful items.

Alien Alloy

Found on the World. Used on The Old Starship.
Can be acquired:

  • By trading 1500 Fur, 750 Scales, and 300 Teeth. (Worth 204,000 fur)


Bait

An item placed in traps to allow them to yield more resources.
Can be acquired:

  • From the Trapper, exchanging 1 meat for 1 bait every 10 seconds.


Bullets

Used with a Rifle as a weapon.
Can be acquired:

  • By trading 10 Scales.
  • After skirmishes with gunmen on the World.
  • As loot in various places on the World.
  • As a reward for the Military Raid event.
  • From the Armoury, with a cost of one sulfur and one steel per bullet every ten seconds. (each of these increases by one as you add more workers)


Charm

Can be acquired:

  • From traps.

Give to the frog at the Marsh (M) for cured meat to heal 16hp.

Cloth

Can be acquired:

  • From Traps.
  • As a reward for combat with some enemies.
  • As loot in various places on the World.

Used along with Wood to make Torches.

Coal

Can be acquired:

  • By trading 200 Fur and 50 Teeth.
  • From the Coal Miner, exchanging 1 Cured Meat for 1 Coal every 10 seconds.
    • Note: The Coal Mine must be liberated before the Coal Miner occupation becomes available.
  • As a reward after skirmishes against some enemies on the World.
  • As loot in various places on the World.

Used along with iron as a component in making steel.

Cured meat

Used automatically when traversing the World, or used manually in combat to regain health.
Can be acquired:

  • From the Charcutier, exchanging 5 Meat and 5 Wood for 1 Cured Meat every 10 seconds.
  • From Outposts (P).
  • As a reward after skirmishes against some enemies on the World.
  • As loot in various places on the World.

Also used as a trading item in some events.

Fur

Can be acquired:

  • From traps.
  • From the Hunter (Hunters yield 0.5 Fur and 0.5 Meat every 10 seconds)
  • As a reward after skirmishes against many enemies on the World.
  • As loot in various places on the World.

Used to create leather.
Used as a currency in trading for:

  • scales
  • teeth
  • iron
  • coal
  • steel
  • alien alloy
  • the compass.

Also used as a trading item in some events.

Iron

Can be acquired:

  • By trading 150 Fur and 50 Scales.
  • From the Iron Miner, exchanging 1 Cured Meat for 1 Iron every 10 seconds.
    • Note: The Iron Mine must be liberated before the Iron Miner occupation becomes available.
  • As a reward after skirmishes against many enemies on the World.
  • As loot in various places on the World.

Used along with coal as a component in making steel.
Used as a component in creating the Iron Armor and Iron Sword.

Leather

Can be acquired:

  • From the Tanner, exchanging 5 Fur for 1 Leather every 10 seconds.
  • As a reward after skirmishes against some enemies on the World.
  • As loot in various places on the World.

Used as a component in creating Leather Armor, Iron Armor, Steel Armor.

Meat

Can be acquired:

  • From traps.
  • From the Hunter (Hunters yield 0.5 Fur and 0.5 Meat every 10 seconds)
  • As a reward after skirmishes against some enemies on the World.
  • As loot in various places on the World.

Used with Wood to make Cured Meat.

Scales

Can be acquired:

  • From traps.
  • By trading 150 Fur.
  • As a reward after skirmishes against some enemies on the World.
  • As loot in various places on the World.

Used as a currency in trading.

Steel

Can be acquired:

  • By trading 300 Fur, 50 Scales, and 50 Teeth.
  • From the Steelworker, exchanging 1 Iron and 1 Coal for 1 Steel every 10 seconds.
  • As a reward after skirmishes against a few enemies on the World.
  • As loot in various places on the World.

Used as a component in creating Steel Armour, Steel Swords, and bullets.

Teeth

Can be acquired:

  • From traps.
  • By trading 300 Fur.
  • As a reward after skirmishes against some enemies on the World.
  • As loot in various places on the World.

Used with Wood to make a Bone Spear. Used as a currency in trading.

Torch

Grants the player light when entering dungeons with low light.
Can be acquired:

  • As a reward after skirmishes against some enemies on the World.
  • As loot in various places on the World.

Can be crafted with 1 Wood and 1 Cloth.

Wood

The initial resource, used in building many structures, crafting many items, and as a component in creating other resources.
Used to stoke the fire in The Room.
Can be Acquired:

  • From Outside/The Village after choosing to "Gather Wood".
  • From Gatherers (1 gatherer yields 1 Wood every 10 seconds)

Used with Meat by the Charcutier to create Cured Meat.
Used with many other resources to craft a variety of supplies or items.

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