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(→Fists) Tag: rte-wysiwyg |
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==='''Fists'''=== |
==='''Fists'''=== |
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verb: punch<br /> |
verb: punch<br /> |
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− | damage: 1, 2, 6, or 12 (depending on perks)<br />cooldown: 2 seconds (1 second with the [[Perks|Unarmed Master]] perk) |
+ | damage: 1, 2, 6, or 12 (depending on perks)<br />cooldown: 2 seconds (1 second with the [[Perks|Unarmed Master]] perk) |
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+ | Hi there |
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+ | |||
+ | <br /><br /> |
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==Melee== |
==Melee== |
Revision as of 10:30, 30 May 2015
Weapons by type[1] listed at this page.
Weapons provide the player with a means to defend themselves while traversing The World. Weapons can either be crafted, traded, or found in a variety of locations throughout The World.
It is important to note that with the exception of the Fists, carrying weapons does not override the ability to attack with either weapon; this means that if the avatar is carrying both an Iron Sword and a Steel Sword, they will be able to both "swing" with the Iron Sword and "slash" with the Steel Sword, and both weapons will experience cooldown timers independent of each other. In this way, it is typically advantageous to carry a variety of weapons, as their carrying cost is generally outweighed by the benefit to simultaneously attack with multiple weapons in battle.
Carrying more than 1 of any single type of weapon does not allow the avatar to attack twice with that weapon without a cooldown.
Unarmed
Fists
verb: punch
damage: 1, 2, 6, or 12 (depending on perks)
cooldown: 2 seconds (1 second with the Unarmed Master perk)
Hi there
Melee
Bone Spear
"this spear's not elegant, but its pretty good at stabbing"
verb: stab
damage: 2
cooldown: 2 seconds
weight: 2
creation cost: 100 Wood, 5 Teeth
Iron Sword
"sword is sharp. good protection out in the wilds."
verb: swing
damage: 4
cooldown: 2 seconds
weight: 3
creation cost: 200 Wood, 50 Leather, 20 Iron
Steel Sword
"the steel is strong, and the blade true."
verb: slash
damage: 6
cooldown: 2 seconds
weight: 5
creation cost: 500 Wood, 100 Leather, 20 Steel
Bayonet
verb: thrust
damage: 8
cooldown: 2 seconds
weight: 1
trade cost: 500 Scales, 250 Teeth
Ranged
Rifle
"black powder and bullets, like the old days."
verb: shoot
damage: 5
cooldown: 1 seconds
use cost: 1 bullet
weight: 5
creation cost: 200 Wood, 50 Steel, 50 Sulphur
Laser Rifle
verb: blast
damage: 8
cooldown: 1 seconds
use cost: 1 energy cell
Grenade
verb: lob
damage: 15
cooldown: 5 seconds
use cost: 1 grenade
weight: 1
trade cost: 100 Scales, 50 Teeth
Bolas
Will stun enemy for 4 seconds[2] and prevent all of his attacks to the character[3]
verb: tangle
damage: stun
cooldown: 15 seconds
use cost: 1 bola
weight: 0.5
trade cost: 10 Teeth
References
- ↑ https://github.com/Continuities/adarkroom/blob/5fcd897b17e82b43f24e60e8e0009cfb0c64d375/script/world.js#L44
- ↑ https://github.com/Continuities/adarkroom/blob/5fcd897b17e82b43f24e60e8e0009cfb0c64d375/script/events.js#L354
- ↑ https://github.com/Continuities/adarkroom/blob/5fcd897b17e82b43f24e60e8e0009cfb0c64d375/script/events.js#L421